Monk Spells
Illuminate - level 1 - Search around the area for hidden players or monsters with a bonus of +25% perception.
Light - level 2 - Magical attack at 75% normal damage and 5RT. Deals double-damage to the undead.
Blur - level 3 - Boosts Dodge by 15%. Lasts 5 minutes per level of caster per cast.
Distract - level 4 - Lowers target's Dodge by 15%.
Strength - level 5 - Boosts Power by 15%. Lasts 5 minutes per level of caster per cast.
TelekineticJab - Level 6 - Magical attack at 90% normal damage. 3RT. Wards against Dodge and Guard instead of MDodge and MGuard.
Brighten - level 7 - Magical attack at 90% normal damage and 6RT. Deals double-damage to the undead.
Break - level 8 - Magical attack at 100% normal damage. 3RT.
Smash - level 9 - Magical attack at 110% normal damage. Does not deal bleeding. 3RT.
EnchantWeapon - level 10 - Enchanted weapons boost Hit by 20% and Power by 20%. Lasts 5 minutes per level of caster per cast.
Reflex - level 12 - Boosts Dodge by 25%. Lasts 5 minutes per level of caster per cast.
Muscle - level 14 - Boosts Power by 25%. Lasts 5 minutes per level of caster per cast.
Slow - level 16 - Lowers target's Dodge by 25%.
Shine - level 18 - Magical attack at 100% normal damage and 7RT. Deals double-damage to the undead.
Crush - level 20 - Magical attack at 120% normal damage. Does not deal bleeding. 4RT.
Sorcerer Spells
Bleed - level 1 - Target player or monster will bleed.
Shock - level 2 - Magical attack at 90% normal damage. 4RT.
Displace - level 3 - Lowers target's MGuard by 15%.
StoneSkin - level 4 - Boosts Guard by 15%. Lasts 5 minutes per level of caster per cast.
Concentration - level 5 - Boosts MHit by 15%. Lasts 5 minutes per level of caster per cast.
Strafe - level 6 - Magical attack at 90% normal damage. 2RT. Deals double bleeding.
Blow - level 7 - Magical attack at 100% normal damage. 3RT.
Injure - level 8 - Target player or monster will receive a major injury.
Snap - level 9 - Magical attack at 110% normal damage. Does not stun. 3RT.
EnchantShield - level 10 - Enchanted shields boost Dodge by 20% and MDodge by 20%. Lasts 5 minutes per level of caster per cast.
IronBones - level 12 - Boosts Guard by 25%. Lasts 5 minutes per level of caster per cast.
Alert - level 14 - Boosts MHit by 25%. Lasts 5 minutes per level of caster per cast.
Angular - level 16 - Lowers target's MDodge by 25%.
Slice - level 18 - Magical attack at 100% normal damage. 3RT. Deals double bleeding.
Slate - level 20 - Magical attack at 120% normal damage. Does not sun. 4RT.
Priest Spells
Staunch - level 1 - Stops bleeding.
Protect - level 2 - Boosts Dodge by 5%, Guard by 5%, MDodge by 5%, and MGuard by 5%. Lasts 5 minutes per level of caster per cast.
Tender - level 3 - Lowers target's Guard by 15%.
Cure - level 4 - Restores 10% of MaxHP to target player's HP.
Shell - level 5 - Boosts MDodge by 10% and MGuard by 10%. Lasts 5 minutes per level of caster per cast.
Divinity - level 6 - Magical attack at 90% normal damage. 3RT.
Heal - Level 7 - Heals one major or minor injury.
Shatter - level 8 - Magical attack at 100% normal damage. 3RT.
Pull - level 9 - Magical attack at 110% normal damage. Does not injure. 3RT.
EnchantArmor - level 10 - Enchanted armor boost Dodge by 10% and MDodge by 10%. Lasts 5 minutes per level of caster per cast.
Seal - level 12 - Boosts Dodge by 10%, Guard by 10%, MDodge by 10%, and MGuard by 10%. Lasts 5 minutes per level of caster per cast.
Forcefield - level 14 - Boosts MDodge by 20% and MGuard by 20%. Lasts 5 minutes per level of caster per cast.
Weakness - level 16 - Lowers target's Power by 25%.
Restore - level 18 - Heal without bothering to diagnose first. Useful in combat.
Push - level 20 - Magical attack at 120% normal damage. Does not injure. 4RT.
Wizard Spells
Identify - level 1 - Cast this spell at an item to see what is imbedded within it.
Fire - level 2 - Elemental attack. Deals 80% normal damage. 3RT.
Ice - level 3 - Elemental attack. Deals 80% normal damage. 3RT.
Earth - level 4 - Elemental attack. Deals 80% normal damage. 3RT.
Wind - level 5 - Elemental attack. Deals 80% normal damage. 3RT.
Lightning - level 6 - Elemental attack. Deals 80% normal damage. 3RT.
Acid - level 7 - Elemental attack. Deals 80% normal damage. 3RT.
Image - level 8 - Boosts Dodge by 10% and MDodge by 10%. Lasts 5 minutes per level of caster per cast.
Saturate - level 9 - Lowers target's MDodge by 15%.
Fireball - level 10 - Elemental attack. Deals 100% normal damage. 4RT.
Hailstorm - level 12 - Elemental attack. Deals 100% normal damage. 4RT.
Monolith - level 14 - Elemental attack. Deals 100% normal damage. 4RT.
Tornado - level 16 - Elemental attack. Deals 100% normal damage. 4RT.
Bolt - level 18 - Elemental attack. Deals 100% normal damage. 4RT.
Burn - level 20 - Elemental attack. Deals 100% normal damage. 4RT.
EnchantItem - level 25 - Enchanted items boost Guard by 5% and MGuard by 5%. Lasts 5 minutes per level of caster per cast.